

Third semester is a highly focused semester offering high-end animation training with specialization in 3D Animation & Visual Effects. Well researched and professionally designed to meet industry requirements. This program includes pre-production, 3d modeling, animation, and visual effects projects.
This semester demands highly creative mind and totally innovativeness. Our students never lack all the required qualities to become a world class animator because luckily they all have completed their two semesters, and all those semesters are very purposeful now. Each possible detail is being shown by the following lines.
Modules
Before start working on the high end industry leading computer applications and talking about their practical usability, it is quite necessary for any student to know about the media elements, reverse engineering, and principles, on those industry is based. Thus, in the first module of this third semester, you will learn all the secrets of digital media and conceptual thinking & concept design. In this part of the first module you will learn, how to create all stunning, and professional looking still video graphics in Adobe Photoshop and Adobe Illustrator.
What is Digital & Media, Basics of Digital Media, Principles of Digital Media, Examples of Digital Media, Digital and Analogue, Conversion of Analogue to Digital, Working with Digital Data, Compression in Digital Media, Digital Art, and Applications Overview.
Principles of Design, Introduction to colour theory, Introduction to Graphic Designing, Colour Systems (RGB, Grayscale, CMYK) and File Formats, Graphics for the Video, Creating and Manipulating Bitmap and Vector Images, Creating Backgrounds, Creating Energy Oriented Graphics, Creating Logos and Identities, Collages, Image Editing, DICOM Image Support, Creating Alpha, Exporting Graphics to Video Applications, Scanning, Storing and Transporting Images, Enlargement and Reduction, Resolution, Colour Depth, Image Size and File Size, Palette, Mode and Image Attributes, Transformation of Objects, Reshaping and Applying Effects and Filters, Paths & Type, Masking, Layer Concept, Understanding Colour & Colour Correction, Filters & Texture, Case Studies and Projects.
This module comprises all required drawing and painting skills with complete know-how of film production. Drawing and painting provides ground to create block buster visual effects or any kind of editing task. It helps in pre-planning, creating outline, and forwarding concepts to the production team.
Lines, Shapes, Colour, Value, Texture, Scale, and Composition, Introduction to Painting, Use of Drawing in Painting, Equipment and Materials, Colour Mixing, Geometry, Matte Painting, Gesture Drawing, Quick Action Drawings, Linear Gesture Drawing, Drawing with Mass, Proportions, Structure, Perspective Drawing, Fundamentals of Perspective, One Point, Two Point, Three Point Perspective, Special Vanishing Points, Mixed Perspective and Ellipses, Creation of basic 3-Dimensional Shapes, Advanced Perspective Concepts, Story Concepts, Preparing Story boards from Screenplay / Script, Converting Drawings into a Physical Model, Techniques of Claymation.
Shot, Sequence, Scene, Basic Composition, Sizes, Camera Movement, Films, Various Stocks, Magazines, Lab Standard, Lighting Techniques, Use of Shadows, Architectural Lighting & Set Lighting, Analogue Vs Digital Image, Comparative Analysis, Compatibility, Documentary Film, Narrative Film, Closed Form Vs Open Form, Principles of Still Camera, Camera Composition, Choice of Lenses, Camera Movement, Staging & Blocking, Rigging and Pre-lighting.
Animation and Visual effects both are the very close techniques. Every production house hires professionals for their both kinds of requirements. When a professional team works on a 3d film then both kinds of professional required to accomplish the task. Visual Effects (commonly shortened to Visual F/X or VFX) are the various processes by which imagery is created and/or manipulated outside the context of a live action shoot. Visual effects are frequently integral to a movie's story and appeal. Visual effects are the most noticed element in films and digital games. All those eyes catchy shots in Lord of the Ring, Stealth, and Terminator etc are become possible because of visual effects. Digital media has been revolutionized after the incarnation of visual effects (VFX) or motion graphics. Advanced computer applications make easy to accomplish this task, so let us read all about the inherit contents.
3D Modeling Basics & Work flows, Textures and Mapping, Lighting and Character Design, Principles of Animation, Types of Animation, Character Animation, Skeletal Animation, Animation Techniques and Development, Creating Animation & Dynamics, Camera Techniques, Crowd Simulation, Ray Tracing, Digital Sculpting, Accessories and Story Boarding in Animation, Rendering, Animation, Demo Reel.
Types of Visual Effects, Miniature, Sets and Models, Animatronics, Visual Effects Production Pipeline, Concepts and Methods of 3D Modeling for VFX, Polygon & Surface Editing, Modifying and Deforming Geometry, Set Modeling, Primary and Secondary Props, Creating Texture Maps, Procedural Texturing, Bump mapping, Shaders, Background Texturing, Texturing Animation, Lighting Fundamentals, Light types, Attributes of Light, Lighting objects & Shadows, 3 Point Lighting, Lighting a scene to matching the environment, Set key, Graph Editor, Dope Sheet, Motion Path Animation, Non Linear Deformers, Rigid Body Dynamics, Rigid Body Constraints, Rigid Body Optimizations, Soft Body Dynamics, Introduction to Particles, Particle collisions and collision events, The Flow Effect, The Emit Function, The Particle Instancer, Goals, Particle Rendering, Introduction to Hair, Fur, Cloth and Fluid, Rendering Types and their attributes, Render Management, Multi pass Rendering.